While many companies and organizations are talking about “gamification” in learning, Plasma Games is taking true “Game-Based Learning” live in the classroom. Brandon Langer (MCIU) sits down with Rose Roberts (Plasma Games) to discuss the difference and how Sci-Ops is supporting learning and STEM career exploration at no cost to schools and districts.
00:00 – Start
00:23 – Introductions
01:40 – Clarifying Language: Game-Based Learning vs. Gamification
03:44 – Question: What is Plasma Games’ first offering Sci-Ops?
05:44 – Tangent: Games are Experiential
06:49 – Question: How can teachers go beyond the game?
09:38 – Access: Not Your Everyday Free Offering
11:00 – Prompting STEM Career Conversations
13:04 – How to take the next steps with Plasma Games